Void Beast

Void Beasts

Otyugh
Amorphous Beast of Chaos From beyond the Void
Skills: Fight +3; Notice, Physique +2; Athletics, Deceive, Will +1
Attacks: Tentacle Slam: Weapon 1 Fight Attack; Bite: Fight Attack
Powers: Amorphous Form: No Hole Too Small:You can squeeze underneath a door if need be. You may ignore all barriers that aren’t sealed. Difficult To Grab: Your body isn’t easy to hold. You get +2 to all attempts to avoid or escape a grapple. Extra Appendages: Multiple Targets: You may make attacks against up to three targets within the same zone. Mix And Match: You may use multiple different actions in a single round. Use the lowest applicable skill. In order to grapple as part of an attack, you must pay a fate point. b>Long Reach: If an action requires you to touch something, you can do it from a zone away.
Stunts: Aura of Chaos: The Otyugh possesses an aura that fills a zone with Chaos. This Chaos is the embodyment of Murphy’s Law and the DM should feel free to use this as they sees fit.
Stress: Physical: (6); Mental: (3); Consequences: Mild (2)

Void Beast

Children of Gotham tommy19 tommy19