Description: You are a wizard, or are like a wizard – incredibly long lived for a human, able to recover from injuries just a little better than the next guy. Note: This power is replaced by any Inhuman or better Recovery or Toughness powers, if any such powers are taken. In terms of game effects, the uses of this power are so minor that they’re really almost cosmetic; hence the zero cost. Skills Affected: Physique
Effects: Total Recovery: You’re able to recover from physical harm that would leave a normal person permanently damaged. You can recover totally from any consequence – excluding extreme physical ones – with no other excuse besides time; simply waiting long enough will eventually heal you completely. (Many wizards use this power to avoid hospitals, where their tendency to disrupt technology can put others in serious danger.)
Long Life: As a side-effect of your improved ability to recover from injury, your lifespan is significantly extended. In game terms this will rarely have relevance, but it’s why the Senior Council of the White Council of wizards can talk at length about the events of the American Civil War (many of them were there) and several can go back even further than that.